'Sound studio' IS ONE OF OUR NEW TEACHING SEQUENCES FOR V9
- On the 'Sequence overview' tab you'll find all the lessons in this sequence and curriculum alignment.
- The 'Our design decisions' tab shows how key scientific ideas develop over the sequence, and shows how the sequence addresses curriculum achievement standards.
- Have you taught this sequence? Use the Feedback button to let us know how it went!
Launch
Lesson 1 • Sounds are all around
Students are introduced to the core concept and context—sound, and creating sound effects for others to hear.
Inquire
Lesson 2 • Vibrations to my ears
Students explore vibrations coming from sound sources, and how these vibrations travel through the air and other materials to our ears.
Lesson 3 • "That sounds loud!"
Students explore and describe the different sounds made by different materials using different amounts of energy. Ordering sounds from soft to loud, they create a noise meter to monitor classroom noise levels.
Lesson 4 • Loudness and pitch
Students investigate how vibration speed affects pitch and explore the direction that sound waves travel.
Lesson 5 • Music makers
Students explore making different sounds by making objects vibrate in different ways.
Lesson 6 • Muffling sound
Students conduct a fair test to determine if the medium that sound travels through (air, water, solids) affects its loudness or clarity.
Act
Lesson 7 • Foley
Students design and create sound effects for a teacher-selected prompt, using readily available items.
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Curriculum and syllabus alignment
Achievement standards
By the end of Year 2 students demonstrate how different sounds can be produced and describe the effect of sound energy on objects. They describe how people use science in their daily lives and how people use patterns to make scientific predictions.
Students pose questions to explore observed patterns or relationships and make predictions based on experience. They suggest steps to be followed in an investigation and follow safe procedures to make and record observations. They use provided tables and organisers to sort and order data and represent patterns in data. With guidance, they compare their observations with those of others, identify whether their investigation was fair and identify further questions. They use everyday and scientific vocabulary to communicate observations, findings and ideas.
Australian Curriculum V9 alignment
Science as a human endeavour
Describe how people use science in their daily lives, including using patterns to make scientific predictions
Science understanding
Explore different actions to make sounds and how to make a variety of sounds, and recognise that sound energy causes objects to vibrate
Science inquiry
Pose questions to explore observed simple patterns and relationships and make predictions based on experiences
Sort and order data and information and represent patterns, including with provided tables and visual or physical models
Compare observations with predictions and others observations, consider if investigations are fair and identify further questions with guidance
Write and create texts to communicate observations, findings and ideas, using everyday and scientific vocabulary
Australian Curriculum content links
Science understanding core concept: Energy can be transferred and transformed from one form to another and is conserved within systems. |
Sub-strand | Content descriptor | AC code | Achievement standard | How the sequence addresses this content |
---|---|---|---|---|
SHE: Use and influence of science | Describe how people use science in their daily lives, including using patterns to make scientific predictions. | AC9S2H01 | Describe how people use science in their daily lives and how people use patterns to make scientific predictions. | Describe why sound and sound effects are important in everyday life and how sound can be helpful or distracting. (Lessons 1, 3, 7) Describes why knowing about how sounds move, and can be muffled, is important. (Lesson 6) |
SU: Physical Sciences | Explore different actions to make sounds and how to make a variety of sounds, and recognise that sound energy causes objects to vibrate. | AC9S2U02 | Demonstrate how different sounds can be produced and describe the effect of sound energy on objects. | Create different sounds using readily available items and sound effects for a specific prompt.(Lessons 1-7) |
SI: Questioning and predicting | Pose questions to explore observed simple patterns and relationships and make predictions based on experiences. | AC9S2I01 | Pose questions to explore observed patterns or relationships and make predictions based on experience. | Use past experiences to make predictions and pose questions about sound. (Lessons 1-7) |
SI: Planning and conducting | Suggest and follow safe procedures to investigate questions and test predictions. | AC9S2I02 | Suggest steps to be followed in an investigation and follow safe procedures to make and record observations. | Follow investigation procedure in a safe manner. (Lessons 2-6) Suggest ways to improve the sound wave role play. (Lesson 4) |
SI: Planning and conducting | Make and record observations, including informal measurements, using digital tools as appropriate. | AC9S2I03 | Use scaffolds to plan safe investigations and fair tests. | Record observations using tables and use an online noise meter to informally measure sound. (Lessons 2-6) |
SI: Processing, modelling and analysing | Sort and order data and information and represent patterns, including with provided tables and visual or physical models. | AC9S2I04 | Use provided tables and organisers to sort and order data and represent patterns in data. | Record and sort observations using tables, mind maps and labelled diagrams. (Lessons 1-6) |
SI: Evaluating | Compare observations with predictions and others’ observations, consider if investigations are fair and identify further questions with guidance. | AC9S2I05 | With guidance, compare observations with those of others, identify whether their investigation was fair and identify further questions. | Discuss investigation results, consider other teams’ results and compare them to reach an agreed understanding. (Lessons 2-6) Consider fair testing principles. (Lesson 6) |
SI: Communicating | Write and create texts to communicate observations, findings and ideas, using everyday and scientific vocabulary. | AC9S2I06 | Use everyday and scientific vocabulary to communicate observations, findings and ideas. | Use everyday terms and role play to describe sound. (Lessons 1-7) Use scientific terms such as energy, vibration and sound wave to describe sound. (Lessons 2-7) Describe how specific sound effects are created using a labelled storyboard. (Lesson 7) |
Science journals
Create a class science journal, either in hard-copy or digitally. You might:
- use/create a large scrap book or flip chart.
- use poster/butchers’ paper so learning can be displayed in sequence on the wall.
- create a digital journal using your platform/ technology of choice.
- any combination of the above.
Plan for students’ creation of an individual science journal, either in hard-copy or digitally. They might:
- use an exercise book, scrap book or flip chart to record their thinking and gather resource sheets together.
- use a folder to store and collate resource sheets, diagrams, photographs etc.
- use a digital folder to store work samples, images and videos.
- any combination of the above.
See Using a science journal throughout inquiry for more detailed information on the importance of science journals.
General preparation
- Read through the teaching sequence.
- Note any adaptations you would like to make to suit your schools’ and students’ context.
- Prepare demonstration copies of Resource sheets as required.
- Read the information below to make further decisions relevant to the teaching of this sequence.
Sound table
A sound table is covered in items, collected by the students and teachers, that make noise, or have the potential to make noise when a specific action is applied. Examples include musical instruments, leaves, paper, spoons, bubble wrap, bottles of rice/popcorn/buttons, cotton wool, bowls of pebbles etc.
The sound table is intriguing to many students and something they can all experience success contributing to. It also provides an opportunity for students to share their knowledge and experiences, reinforcing that we value them and their understandings.
Special items (such as instruments) may need to be returned to students—a collection of small boxes/tubs/trays can help to keep those items sorted and named while on the table.
As a class, ensure everyone knows which items they are allowed to touch. It may be simpler to only permit items onto the table that can be touched by everyone, to encourage free exploration.
Recording students in conversation
Prepare a recording of the students from your school in a noisy environment- for example as they are eating their lunch. Include one or two students speaking or answering questions about something relevant to the context, for example about what's in their lunch box.
You might prefer to record students from another class or year group, to avoid any embarrassment students might feel when it is played back during the lesson.
In lesson one, students watch a television commercial set in a school environment, specifically as students eat lunch. By pre-recording an occasion where students are doing the same thing, they are able compare what things sound like in a real-life environment as compared to a carefully produced one, noting that background noise is present in real-life, and specific sound effects are not heard.
Class noise meter
Decide if your students will be making a physical or virtual noise meter in the Integrate phase of Lesson 3.
If students are making the virtual noise meter, print 1 x A3 colour copy of Virtual class noise meter.
Selecting the prompt for the Act phase
Selecting an appropriate prompt which students can create sound effects for will depend on numerous factors, including student interest, local context and whether the students will share their ideas within the classroom or in the wider community. For example, an upcoming school concert, buddy activity or school assembly provides an opportunity for students to share their sound effect ideas with a larger audience and may lend itself to a particular theme or topic. Alternatively students might simply explore, design, test and share sound effects with their peers in their usual science class.
Some examples of prompts include:
Role plays
- Puppet shows
- Skits
- Mimes
- Poetry or short story
- Thunderstorm choir
- Charades—in pairs students create a charade to perform to the class. One student performs the action while the other adds a sound effect. The remaining students attempt to guess what is happening.
- 20 Second Scene—all students work with a partner to design and act a short scene (20 seconds) containing movements and actions, not just dialogue. The performance is recorded using tablets/phones/video cameras. Recording each performance on a different device creates the opportunity to easily distribute scenes. Each pair is then allocated a scene to add sound effects to. Groups could be creating sound effects for all different scenes or all working on the same scene. Then, the filmed scene(s) is played as pairs have their turn performing their chosen sound effects.
Advertisements
- Specsavers airport (0:30)
- Coca-Cola Happiness Factory (0:45)
- Coca-Cola Masterpiece (1:52)
- Cadbury Aliens (0:40)
- KitKat Dancing Babies (0:45)
- Apple iPad Pro Crushing (1:08)
- Pepsi advertisement (0:30)
Movie scenes or trailers
- Puffin Rock (1:40)
- Inside Out Guess the feelings (3:16)
- Moanna-How Far I’ll Go (2:35) add sounds over top of music
- Moanna trailer (2:34)
- Sing- pig inventions (2:56) mute at 1:17 and add sound effects
Cross-curricula
The materials required for each lesson are listed on the lesson's page.